Category:SQ6
From Space Quest Omnipedia
| Space Quest 6 | ||||
|---|---|---|---|---|
|
| ||||
| Developer(s) | ||||
| Publisher(s) |
Sierra | |||
| Designer(s) | ||||
| Engine | ||||
| Release date |
1995 | |||
| Genre |
Adventure | |||
| Mode(s) |
Single player | |||
| Rating(s) |
Everyone (6+)
| |||
| Platform(s) |
DOS or Windows | |||
| Media |
CD | |||
| System Requirements |
386 CPU; 8MB RAM; Video: SuperVGA; Sound cards: Adlib, General MIDI, Microsoft Sound System, Pro Audio Spectrum, Roland MT-32, Sound Blaster;2X CD-ROM | |||
| Input |
Keyboard or Mouse | |||
[edit] General Information
Contents |
Alternative name: Innerspace
SQ6 was released in 1995 and ran on the last version of the SCI engine, SCI32. This allowed it to use SuperVGA graphics at a 640x480 resolution with 256 colors. It abandoned the tradition of other SCI games by not having the interface in a pull down bar at the top of the screen; instead it resorted to a verb bar window along the bottom of the game, like LucasArts' SCUMM games. The graphics style also changed to be more cartoon-like in appearance than in previous games. It was the last to be officially released in the SQ series.
[edit] Things We Don't Hear in Space Quest 6
"Guess this guy..." (info)
A cut description of one of the guys in the Cyberspace office.
"I'm, uh, feeling a bit queasy..." (info)
Roger doesn't feel so good (Stellar's body, bile duct?)
"I've got to admit..." (info)
Roger and the narrator argue, part 1
"I mean, I thought this gig was up SEQUELS ago." (info)
Roger and the narrator argue, part 2
"You know, there are other narrators..." (info)
Roger and the narrator argue, part 3
"No, really, I thought you'd bite the big one..." (info)
Roger and the narrator argue, part 4
"Yeah, thanks for the vote of confidence." (info)
Roger and the narrator argue, part 5
"Okay! I heard you." (info)
Roger and the narrator argue, part 6
"I guess I should pick up Sidney's arm..." (info)
In a reality alternate to ours, Roger doesn't automatically pick up Circuit Sidney's arm...and if you don't make him, he says this (DS86, 8-Rear).
"Dr. Beleauxs is fortunately able..." (info)
Gary Owens didn't really need to reuse this line...but it's in the resource file, what can I say?
"I want to try that one again, though..." (info)
William Hall (Roger's voice actor) reminds us that he is only human.
"You can't budge it..." (info)
The first line is used in the game...but the second one wasn't...and it sure should've been, darn it! (Stellar's body, appendix)
"Ah, geez..." (info)
A death message voiceover from Roger?? That doesn't seem quite right (DS86, SQ6 Demo).
"Whoa! I see YOU have a visitor..." (info)
Dorff in one of his "surfer dude" moments.
"Wilco. Commander Kielbasa here..." (info)
Kielbasa doing his Jebba the Hop imitation, and making a major whoopsie in his message for Roger. Listen carefully. (DS86, Roger's Quarters)
"Some objects absorb certain light frequencies..." (info)
A hilarious description of the overhead light at the Mr. Soylent, which was strangely cut from the game.
"Oww! That's a pain that's gonna linger." (info)
Another death message voiceover by Roger. Back from the dead? (SQ6 demo, ??)
"You've arrived at the nose..." (info)
Some narration that really wasn't needed...for several reasons. (Stellar's body, nose)
"Geez...she's old-looking..." (info)
We might've gotten this message if we used the EYES cursor on Sharpei. But the Fates didn't smile upon us this time...
"Ah...this must be one of those...puzzles again." (info)
Roger, in a moment of adventure game anxiety (Cyberspace office).
"Is there any hope..." (info)
A variation on Roger and Dr. Beleauxs' discussion on saving Stellar.
"Once you are finished loading..." (info)
Roger and Beleauxs' discussion, contd.
"You are able to budge it only a few more inches..." (info)
A variation on Roger's escape from Sharpei's room.
"Wow! Suddenly you see..." (info)
Another variation on Roger's escape. Yes, I know it's strange.
"Geez...this feels weird." (info)
A cute bit of wordplay, can't imagine why this was cut (Stellar's body, meninges)
"Yeow! Guess she wasn't kidding about escape being a futile thing!" (info)
Hmm. I wonder why this was scrapped. (Stellar's body, inner brain)
"Nice! It looks like a remnant..." (info)
LOOK message left out of the game. (Orion's Belt, second floor)
"Leave the dry vomit alone, Roger." (info)
HAND message left out of the game. (Orion's Belt, second floor)
"A bath tub toy sits on the floor..." (info)
This one describes the rubber duck in Nigel and Singent's apartment.
"We wanted to give you the bird..." (info)
This is what the narrator says if you try to take the rubber duck in Nigel and Singent's apartment.
[edit] Credits
Voice Cast
- Gary Owens: Narrator
- William Hall: Roger Wilco, SCS DeepShip 86 Computer, Cyberspace, and the Director
- Carol Bach Y Rita: Stellar Santiago, Sharpei, Wriggley, and Sys Inny
- Jarion Monroe: Doctor Beleauxs, Commander Kielbasa, Blaine Rohmer, and Admiral Toolman
- Tom Chantler: Endodroid, Singent Flembukit, and Nigel Rancid
- Joe Paulino: Djurkwhad, Dorff, Fester Blatz, and Manuel Auxverride
- Charles Martinet: Pa Conshohocken and P'tooie
- Doug Boyd: Elmo Pug and Circuit Sidney
- Lucille Bliss: The Waitron
- Denny Delk: Jebba the Hop
- Scott Murphy: Himself
Design
- Josh Mandel
- Scott Murphy
Lead Programming
Steve Conrad
Programming
- Oliver Brelsford
- Sterling Butts
- Arijit De
- Michael Lytton
- William Shockley
Graphics/Artwork
- Michael Hutchinson
- Karin Nestor
- Frances Anne Powell
- John Shroades
- Barry Sundt
- Christopher Willis
- Deanna Yhalkee
Music
- Dan Kehler
- Neal Grandstaff
- (Soylent Green Vocals done by Lana Roberts)
Sound
- Jon Meek
- Kelli Spurgeon
- Richard Spurgeon
Art Director
- Michael Hutchinson
- John Schroades
Documentation
- Lori Lucia
- Leslie Balfour
Producer
Oliver Brelsford
Writing/Dialogu /Story
- Josh Mandel
- Scott Murphy
Quality Assurance
Jon Meek
Special Thanks To
- Darlou Gams
- Lori Lucia
- J. Mark Hood
- Leslie Balfour
- Cyndi Wharton
[edit] See Also
| Space Quest Games | |||||||||||
| SQ0* | SQ1 | SQ2 | SQ:TLC* | SQ3 | SQ4 | SQ5 | SQ6 | SQ7† | SQ:VSB† | ||
| * Fan Game (Complete) | † Fan Game (Work In Progress) | ||||||||||
[edit] Other SQ6-Related Pages
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Subcategories
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- [+] ComPost Database
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Pages in category "SQ6"
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Media in category "SQ6"
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