Nuke'm Duke'm Robots is a fighting game developed by ScumSoft in which giant NukemDudemBattleBots robots are utilized for a mechanized effect.
Background[]
Roger Wilco had played the game all the time as a child. While he wouldn't admit to it while older, he considered himself the Nuke'm Duke'm king. The first time he set foot in one as a child he felt like he was climing a ten-story building. Back then he played for fun. Elmo Pug played for keeps. Roger hoped he could remember all his good punches. Roger wanted to make Elmo think he'd neer seen a Nuke'm Duke'm Robot before, to throw him off track.[1]
Roger Wilco was able to defeat Elmo Pug in Nukem Dukem during his rescue of the Two Guys from the Pirates of Pestulon.
Behind the scenes[]
The gameplay references the popular board game Rock 'em Sock 'em Robots. It is unlikely that the name has anything to do with the villain character Duke Nukem from Captain Planet series. Nor does it have anything to do with the video game Duke Nukem, as the first game in that series was released two years after Space Quest III.
Plot Inconsistency[]
When fighting Elmo in the Nukem Dukem robots, you can walk around him so that you're standing right and he is standing left. You can then force him to the wall and defeat him. When you do, he'll smash a hole in the left side of the arena but when you escape with the Two Guys to your ship, the hole of the next screen is on the left side too, which doesn't make sense.
If Dukem Nukem Robots existed when Roger Wilco was a kid. How can they be a current product of ScumSoft? If Elmo Pug is founder of ScumSoft, just when did he found the company? He is only 14. Did he buy product from previous companies or steal the product to make inferior copycats of the design?
References[]
- ↑ TOGTRWSA, pg