Gaming
 

SQ5 Deaths

From Space Quest Omnipedia

Regions in which Roger may die

[edit] StarCon Academy

[edit] Take too long to get to class or take too long to start cleaning the emblem after being instructed to.

Maybe you should go scrub the crest now...

The Commandant is gonna be mad if you don't scrub the crest soon, Rog.

If you don't get your butt down to the rotunda and start scrubbing, you'll be tossed out of the academy.

There's no place for slackers in StarCon Academy.

[edit] Look at someone else's test while the Proctormatic 9000 Droid is looking.

Uh oh! Busted!

Maybe you should have taken the correspondence course.

[edit] Complete the test without cheating.

Roger: The test's over already?

Roger: I failed?!! Oh heellllllllllllllp!!

Maybe you should have taken the correspondence course.

[edit] Take too long to finish cleaning the emblem.

Quirk: You buffoon! You can't even scrub a floor without a road map! It's obvious you're not Academy material.

Quirk: Pack your bags, Wilco. You're taking a little trip!

StarCon Academy is no place for slackers.

[edit] Clean the emblem without setting out cones first.

Random Cadet: Hey! Watch it with that thing!

Random Cadet: Watch out!

Random Cadet: Do you mind, Monkey Boy? Watch where you're going!

Random Cadet: Scrub the floor, not me, Monkey Boy!

Random Cadet: I see that you pilot one of those almost as well as you drive a trainer, Wilco.

Random Cadet: Ouch!

Random Cadet: You moron!

Random Cadet: Watch where you're going!

Quirk: You buffoon! You can't even scrub a floor without a road map! It's obvious you're not Academy material.

Quirk: Pack your bags, Wilco. You're taking a little trip!

StarCon Academy is no place for slackers.

[edit] The SCS Eureka

[edit] Open the airlock doors.

Nice move, Ace. Really spectacular.

[edit] Travel to random coordinates not near a planet, then use the transporter.

Handy Transporter Safety Tip #21: Beaming directly into deep space may cause serious injury or death.

[edit] Travel to random coordinates near a planet, then use the transporter.

Way to go, Rog... you beamed down to an uninhabitable planet! Next time, pay more attention to your science officer.

[edit] Set the ship to self destruct, then fail to leave or set the ship to self destruct, then use the transporter.

Droole: I'm sure you're gonna have a blast Captain, but we've gotta run!

You barely have time to whimper "Mommy" before the Eureka's self-destruct mechanism blasts you to microscopic space-hero remnants.

[edit] Remove the Power fuse in the maintenance tunnel.

There is a smudge on the diagram that partially obsures the writing next to this fuse. "_ower Supply" is all that's visible of the description.

Roger: Oops!

Guess that wasn't the right fuse to pull, Rog.

[edit] Remove the Life Support fuse in the maintenance tunnel.

The diagram claims this fuse is to the Life Support systems.

Warning! Deactivating life support may be hazardous to your health.

[edit] Fail to put Spike into the habitube after finding him.

Cliffy: Captain, we're losin' hull integrity. There's a big hole in the garbage compartment! The hatch is gonna blow any second! We're all gonna die!

Sudden decompression sucks.

[edit] Kiz Urazgubi

[edit] Stay on the ship after W-D40 shows up and says to beam down.

Cute. What do you do for an encore?

[edit] Set the self-destruct sequence after W-D40 shows up and says to beam down.

W-D40: Time's up, Wilco! So sorry.

Cute. What do you do for an encore?

[edit] Wait around doing nothing until W-D40 shows up on the planet.

W-D40: Aha! There you are! See if you can outrun my Energy Bolts of Death, Broom Jockey.

Nice reflexes. We'll mail your remains home in an envelope.

[edit] Go right from the screen with the tree and jump the gap before killing W-D40.

W-D40: I grow weary of you hanging around, Wilco. Thanks for dropping by!

You just couldn't bounce back from that one, eh, Roger?

[edit] Go back into the cave after W-D40 enters it.

After having the interior of the cave redecorated with your entrails, you conclude that entering a cavern known to contain a killer android can be hazardous to your health.

[edit] Walk up to the very front of W-D40's ship or use the HAND icon on W-D40's ship's cockpit twice.

Are you sure you want to do that?

Zowie! The Electromatic Security System has reduced you to a stick of hero jerky.

[edit] Take too long to extract the cloaking device after setting off the alarm.

Looks like you took a little too long getting out of there, but thanks for playing. You've been a real blast.

[edit] Take too long to leave the ship after getting the cloaking device.

Looks like you took a little too long getting out of there, but thanks for playing Space Quest 5. You've been a real blast.

[edit] The Space Bar

[edit] Stay onboard the station after releasing the Space monkeys.

The Space Monkeys are reproducing at an alarming rate.

You could be in big trouble if you don't get out of here soon, Roger. The station isn't going to be able to take the added pressure of so many Space Monkeys for much longer.

Intercom: WARNING! Station structural integrity has been compromised. All non-essential personnel are ordered to evacuate. Damage control teams report to deck 20.

Intercom: WARNING! Hull breach imminent. All remaining personnel are ordered to evacuate the station immediately.

Intercom: WARNING! We're all going to die! We're all going to die! We're all going to die! HAHAHAHAHAHAHHAHA!

Looks like you took a little too long getting out of there, but thanks for playing Space Quest 5. You've been a real blast.

[edit] Klorox II

[edit] Fail to dodge the colonist's Death Loogies.

Colonist: Now try and dodge my Death Loogies, Monkey Boy!

Colonist: HAAWWKKKK!

Roger: You know, a little hemorrhoidal ointment will clear that rash on your face right up! Now get off me!!

Nice reflexes. Try ducking next time.

[edit] Thrakus

[edit] Beam down before putting on the rebreather mask.

4 out of 5 doctors agree that beaming into a toxic atmosphere without the proper equipment can be hazardous to your health.

[edit] Look in the escape pod then leave the screen before turning off the homing device.

They homed right in on you. Better try that one again, Ace.

[edit] Take too long to give Beatrice something to grab on to.

Beatrice: Give me your hand or something and I'll climb over you and pull you up after me...

Beatrice: Wilco!! I can't hold on much longer!

Bea is dead. In an alternate future she would've borne your son. In the future past of Space Quest 4, your son would've saved your life. But she didn't so he couldn't -- therefore you aren't.

[edit] Hang from the ledge for too long after Beatrice has climbed up.

Looks like you hung around too long. Don't worry, you'll make great compost for some baby mushrooms.

[edit] Climb up the vine before calling the Eureka.

Some space hero you are! Sheesh, you couldn't adventure yourself out of a damp cellulose container without third-part intervention!

[edit] Wait around when the Goliath attacks.

Droole: She's coming about, sir. We can't withstand another pass!

Duuuuh. You died because you were dumb.

[edit] Run out of fuel while rescuing Cliffy.

If this pod ran on stupidity you'd have nothing to worry about. As it is, you've exhausted your fuel supply and are caught in the gravity well of a nearby planet. The rest of your life should prove to be short but exciting.

Slep: Ah look, Crumpella, a shooting star. Make a wish.

Crumpella: OK, Slep. I wish...

Crumpella: I wish...

Crumpella: I wish we would discover someone else out there among the stars...

Slep: Don't be silly, Crumpella! Everyone knows there's no intelligent life out there!

Fuelish human! You ran out of gas!

[edit] Run out of oxygen while rescuing Cliffy.

The tightness in your lungs and throat, along with the "ZERO" reading on the oxygen gauge, leads to the inescapable conclusion that you were a fool and spent too much time screwing around wasting your air.

Slep: Ah look, Crumpella, a shooting star. Make a wish.

Crumpella: OK, Slep. I wish...

Crumpella: I wish...

Crumpella: I wish we would discover someone else out there among the stars...

Slep: Don't be silly, Crumpella! Everyone knows there's no intelligent life out there!

Funny thing about oxygen... when you run out, you die.

[edit] Enter the EVA pod before picking up the oxygen tank.

As the last wisps of oxygen filter through the pod's life support system you try to yell for help, but the only sound that escapes your throat is a loud burping sound. As the world fades to black, you know your doom is sealed: In space, no one can hear you belch.

Slep: Ah look, Crumpella, a shooting star. Make a wish.

Crumpella: OK, Slep. I wish...

Crumpella: I wish...

Crumpella: I wish we would discover someone else out there among the stars...

Slep: Don't be silly, Crumpella! Everyone knows there's no intelligent life out there!

Next time listen to your science officer.

[edit] Beatrice and the Cryochamber

[edit] Freeze Beatrice in the cryochamber for too long.

You screwed up: Bea is now a solid block of ice. There's not much use for a Bea-cicle.

Bea is dead. In an alternate future she would've borne your son. In the future past of Space Quest 4, your son would've saved your life. But she didn't so he couldn't -- therefore you aren't.

[edit] Freeze Beatrice after already freezing her.

Bea is already frozen.

Bea is dead. In an alternate future she would've borne your son. In the future past of Space Quest 4, your son would've saved your life. But she didn't so he couldn't -- therefore you aren't.

[edit] Defrost Beatrice before freezing her.

Bea is not frozen, therefore, there's no need to defrost her.

Bea is dead. In an alternate future she would've borne your son. In the future past of Space Quest 4, your son would've saved your life. But she didn't so he couldn't -- therefore you aren't.

[edit] Defrost Beatrice before knowing how to cure her.

You've defrosted Bea prematurely. You don't have the faintest idea how to cure her, yet.

Bea is dead. In an alternate future she would've borne your son. In the future past of Space Quest 4, your son would've saved your life. But she didn't so he couldn't -- therefore you aren't.

[edit] Set the cryochamber to "COOK".

Bea's flesh has been roasted to a toasty golden brown. Nice going.

Bea is dead. In an alternate future she would've borne your son. In the future past of Space Quest 4, your son would've saved your life. But she didn't so he couldn't -- therefore you aren't.

[edit] Roast Beatrice by defrosting her for too long.

Bea has not been defrosted properly. Try reading the instructions on the control pad.

Bea is dead. In an alternate future she would've borne your son. In the future past of Space Quest 4, your son would've saved your life. But she didn't so he couldn't -- therefore you aren't.

[edit] Pick Beatrice up out of the cryochamber before defrosting her.

She's really going to pieces for you, Rog.

Beatrice really went to pieces on you: She now lies scattered on the floor in handy bite-sized chunks.

[edit] Genetix

[edit] Fly too close to the water.

Doesn't look like you'll be bugging anyone for a while.

[edit] Fly too close to one of the plants.

You taste as good as you crunch.

[edit] Talk to Cliffy in fly-form before calling the Eureka.

What we have here is a failure to communicate. Or something.

[edit] Get the door puzzle wrong 5 times.

Oops. You've bungled this puzzle. Maybe you should have paid more attention to your surroundings while you were a fly. We'll reset the puzzle and give you another try.

Five times and you still couldn't get it right. Next time you're buzzing around, pay more attention.

[edit] Open the top right cage or the bottom right cage in the Genetix lab.

Looks like you really lost your head this time.

[edit] The Goliath

[edit] Don't activate the cloaking device before the Goliath shows up or turn off the cloaking device after the Goliath shows up.

Droole: She's spotted us, sir. Her weapons are locked and preparing to fire. Been nice knowin' ya.

Duuuuh. You died because you were dumb.

[edit] Fly the pod to the Goliath before getting the torch.

You find yourself in quite a predicament. You have no means for cutting through the Goliath's hull and to return to your ship would require the Eureka to decloak insuring the death of your crew. Dang!

You are dead. Someone else will have to carry the torch you left behind.

[edit] Pick the wrong section of the Goliath to cut into.

Some space hero you are! Sheesh, you couldn't adventure yourself out of a damp cellulose container without third-part intervention!

[edit] Get spotted by the Engineering pukoid guard.

Boy! They were all over you like flies on... er, sorry. You're probably still a little sensitive about that fly thing.

[edit] Leave the hallway through a normal exit.

Pukoid: Halt!!

Boy! They were all over you like flies on... er, sorry. You're probably still a little sensitive about that fly thing.

[edit] Fail to get out of the way when the elevator passes through the shaft.

Looks like you've been spreading yourself a bit thin lately. Perhaps you'd like to try one of our less challenging games like "Mixed Up Mother Goose"?

[edit] Turn off the shields after not getting the Genetix Nitrogen Tanks.

Roger: Not this time, Quirk! Now the foot's on the other shoe! You're toast!

You're the one who's toast this time, Roger. Forgetting that little item of vital importance back on Genetix has come back to haunt you. We hate to say we told you so, but we did.

Well... this new look is going to be all the rage in the quadrant, now that you won't be around to stop the mutants.

[edit] Signal Cliffy to turn on the transporter at the wrong time.

Roger: Now, Cliffy!

Boy! They were all over you like flies on... er, sorry. You're probably still a little sensitive about that fly thing.

[edit] When Flo asks what to do, choose to ride it out.

Flo: Is there anything I can do Captain?
Dialogue Choice: I think we can ride it out -- this blob thing doesn't look that dangerous.

Flo: As you wish, Captain. Eureka out.

A defeatist attitude won't get you anything -- except a body bag.

[edit] When Flo asks you what to do, choose to zap the blob.

Flo: Is there anything I can do Captain?
Dialogue Choice: Don't worry about it, Flo, I'm gonna fire up the Goliath's phaser banks and zap that Quirkoid blob creature into puke fritters.

Flo: All right, Captain, good luck! Eureka out.

Roger: Okay... here we go...

Roger: Now I wonder which one of these thingymabobs fires the lasers?

Some space hero you are! Sheesh, you couldn't adventure yourself out of a damp cellulose container without third-party intervention!

[edit] Beam back to the Goliath right after beaming to the Eureka.

Wasting all that time beaming back and forth gave the big snot ball enough time to munch down on the Goliath and the Eureka. Having no particular place to beam to, your molecules spread out across the universe.

[edit] Take too long to lure the blob away from the Goliath.

Droole: The Goliath's hull is nearing structural failure, Captain. She's going to implode if we don't do something.

You've blown it again. Due to your inability to perform under pressure, the Goliath was destroyed and so were you.

[edit] Take too long to contain the blob after luring it towards the Eureka.

Due to your inability to perform under pressure, the Eureka has been munched by the blob. Nice going!

[edit] Open the trash compartment after sucking the blob in or go somewhere other than the open door after the blob breaks free or leave the science lab after jumping into it.

Yeeuuck! The giant, pus-oozing blob has burst through the trash containment hatchway. You're up to your knees in it now -- literally!

It's a nice look for you. Too bad it can't last.

[edit] Beam off the Eureka without Beatrice.

Bea is dead. In an alternate future she would've borne your son. In the future past of Space Quest 4, your son would've saved your life. But she didn't so he couldn't -- therefore you aren't.

[edit] Beam off the Eureka before setting the ship to self-destruct.

Droole: Captain, the Eureka has broken up. The blob is attacking us now...

The tremendous force exerted by the blob finally breached the Eureka's hull, leaving the Quirk/Pukoid blob creature free to wreak havoc upon the universe. But look on the bright side, you won't be around to face a court-martial.

[edit] Complete the whole Goliath section except for replacing the warp motivator cap, then leave Engineering without replacing it.

Roger: Wilco, here. Go ahead, Flo.

Flo: Captain, the Goliath's warp drive is still off-line.

Roger: Is that bad?

Flo: If it isn't operational before the Eureka self-destructs, we'll all die!

Roger: That is bad! I guess I better do something about that while I'm down here.

Flo: Your penetrating analysis of the situation is as remarkable as ever, sir. Flo out.

Ever get that nagging feeling you forgot something?


Total number of ways to die: 67

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