|Space Quest II: Vohaul's Revenge|
DOS, Macintosh, Amiga, Atari ST
3.5" Floppy Disk or 5.25" Floppy Disk
8088/8086 CPU; 256KB RAM; Video: CGA, EGA, Hercules, MCGA, or Tandy/PCjr; Sound cards: PC Speaker or Tandy/PCjr
Joystick (Analog) or Keyboard
General Information Edit
Roger Wilco, with his new found status of Hero, is transferred to the Xenon Orbital Station 4 and promoted to head (and only) janitor onboard. All is quiet until Sludge Vohaul, the scientist who was behind the original Sarien attack, abducts Roger. As Roger is being transported to the Labion labour mines as punishment for thwarting Sludge's original plan, the prison ship crash-lands in a nearby jungle upon the planet. Under the guide of the brave player, he manages to escape his pursuers and the dangerous Labion jungle. Soon he reaches Vohaul's Asteroid Fortress, with the aim of preventing Sludge's evil plan to harass the people of Xenon by launching insurance salesmen at them.
Apple IIGS version Edit
This version was the same as the PC version but it contained an improved music score and sound effects, including new music not present in the original game.
- Mark Crowe
- Scott Murphy
Game Development System
- Jeff Stephenson
- Chris Iden
- Robert E. Heitman
|Space Quest Games (Canon)|
- Space Quest XII: Vohaul's Revenge II acts as a fictional sequel to Space Quest II.
- Using words like Asshole as a verb on the dead apes when you first reach Labion, will give the comment "You're one twisted mofo. The only other person I know who would try that is Mark Crowe."